POV-Ray : Newsgroups : povray.binaries.images : Serpent of the See WIP - Seeschlange RA.jpg (99kbbu) : Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu) Server Time
16 Aug 2024 10:27:58 EDT (-0400)
  Re: Serpent of the See WIP - Seeschlange RA.jpg (99kbbu)  
From: Nekar Xenos
Date: 14 Feb 2002 03:59:08
Message: <3c6b7c5c@news.povray.org>
"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
news:3c6b6f4c@news.povray.org...

> Should I lower the camera to break the waterline with the mans head?
>
I think so, yes.

Nice work. That serpent texture would be very good for a fiery red dragon  =)



--
#local X=20*<-2,2,5>;#local K=2*z*X-X;#local R=seed(frame_number);blob{#while(K
.x>X.x)#local N=X+<rand(R)rand(R)1>/3;#local X=(vlength(N-K)<vlength(X-K)?N:2*X
-N);sphere{X,1,1rotate z*90}sphere{X,1,1}#end pigment{rgbt 1}interior{media{
emission<2,4,5>*5}}hollow scale.05}//   http://nekar_xenos.tripod.com/metanoia/
sphere_sweep{catmull_rom_spline 6<-8,-8>1<-8,-8>1<-8,8>1<8,-8>1<8,8>1<8,8>1
translate 20*z pigment{gradient z scale 3color_map{[0rgb<0,9,18>][1rgb 0]}}}


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